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Combat Guides

For Infantry:

1. Never jump due to it creating a opening in which the enemy can slash or shoot you.

 

2. If you choose to use a two-handed weapon, it is always advised that you equip a good shield that you can use if shot at.

 

3. When using throwing weapons, sometime you do not have enough time to switch weapons, in that case simple hit "X" and it will switch it to meele mode (NOTE:  This is not true for all throwing weapons).

 

4. When outnumbered, it is wise to be mounted due to the speed of attacking from horseback, which will give you incredible damage boost.

 

5. If you find yourself in a large battle we recommend you use a sword&shield due to being able to block in the event multiple enemies attack you.

 

6. When fighting, never move backwards unless using a polearm.  Keeping yourself moving forward will cause some players to panic and make mistakes.

 

7. When fighting AI it is very effective to fient, getting ready to swing, blocking and then move in for the real attack.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

1. If you plan on using Two Handed Weapons, you may want to consider using Polearms, as they have longer reach. However, since the damage output is greater when the target is farther away, you may find yourself in trouble if surrounded by enemies at close range.

2. In Warband, some Throwing Weapons can be used as melee weapons by pressing "X" and can be switched back to a throwing weapon by doing so again. Firearms can also be used in this way in With Fire & Sword, but the only throwing weapons are grenades, which cannot be used in melee.

  3. Even though your companions have the same proficiency for every weapon type, some companions initially have skill points spent on Power Draw or Power Throw, which means that they should use a throwing weapon or bow since those skill points cannot be reclaimed.

4. Your starting proficiencies are affected by the choices you made during character creation.

5. While on Poor AI settings, enemies will not hold their shields up at extreme distances between the player and themselves, so landing arrows or bolts on Poor AI settings is dramatically easier.

6. Since experience is higher when higher damage is dealt, it is often useful to use a horse whenever you can to multiply your damage through speed.

 

7. When playing campaign, it is always wise to set your blocking mode to "manual" in the settings to adjust for multiplayer servers, which almost always have manual blocking turned on.

 

8. When fighting against archers never jump due to it making you unable to move for about one second after landing.

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